Using Aspect-Oriented Programming to Record DRL Agents' Data Jun 26, 2026 Background Playtesting is one of the most important processes in game development. It helps with finding bugs, evaluating the game's UX, balancing the
From API to Ontology: An Architecture for On-demand Semantic Digital Twins Jun 23, 2026 In our previous post, we drew a line between two layers of an urban energy digital twin: the Truth Layer, a relational system of record
Note-Taking Using the Zettelkasten Method Jun 22, 2026 Note-taking has always been a difficult task for me. I would rarely write them and, when I happen to write some, they would most certainly
Game Development: Exploring Africa's Uncharted Programming Territory Jun 19, 2026 Introduction Games have had a major impact all over the world. From arcades to computers to consoles, game development brought an era of developers into
CodeSpectra and the Illusion of Easy Coding: Why AI Still Demands Effort May 15, 2026 AI coding assistants changed the game overnight. A student who once needed hours to copy and rewrite a classmate's submission can now prompt